Theatrical storytelling

What works for Drabblecast? What doesn't? New ideas? Speak up!
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tbaker2500
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Theatrical storytelling

Postby tbaker2500 » Fri Dec 07, 2007 3:53 am

The use of strange voices, music, sound FX and more to "enhance" a podcast story has been brought up.

I am totally against it! Terrible! All it does is detract from an otherwise good story.

(...listens to drabblecast...)

Right, ok. Other people suck at this, Norm's the master!!

(Can you imagine Pumpkin Seeds read dry??)

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StalinSays
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The ethics of FX

Postby StalinSays » Tue Jan 15, 2008 6:07 am

Mega-dittoes. The Drabblecast's production and FX compared to the 'interludes' on most podcasts is the difference between using a conch shell to explain Euclidean geometry and gluing googly eyes on a conch shell to sell at the flea market.

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Mr. Tweedy
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Postby Mr. Tweedy » Tue Jan 15, 2008 3:20 pm

Mega-dittos?

Are you, sir, a listener of the particular AM radio program on which that term is used?
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StalinSays
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Mega-dunnos

Postby StalinSays » Thu Jan 24, 2008 10:04 am

Can't say I have a particular radio association. The word just came swimming up to me from the my mental slang lexicon haze.

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strawman
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Postby strawman » Sun Feb 10, 2008 6:49 pm

The oldest human artform is probably story-telling. Why else was language invented, but that people wanted to tell and hear stories? Only since the invention of the printing press has the story become something separated from the telling. I enjoy the Drabblecast because it connects to the ancient DNA. Telling and Story are perfect for each other.

The ancient cave drawings of bison and deer might have been a part of a caveman hunting school, in which the last story-telling instructor forgot to erase the whiteboard.


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