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Beast 1:
Dark Zuckerburg
Nature: Tapir
Size: 6' (Long) 3' (Tall)
Weight: 460 lbs
A meddlesome tapir which utilizes personal information to pinpoint precise weaknesses of opponents. Evil genius; manipulates competitors against each other through passive-aggressive signals and social cues. Lethal Poke attack can pierce any armor when allowed in close. Prolonged proximity allows for the theft of other beasts' powers.
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Beast 2:
Mr. D'Ed
Nature: Horse
Size: 10' (Long) 8' (Tall)
Weight: 1.25 tons
An unbelievable talking horse with the speed of light, a cloud of dust and a hearty Hi-Yo Mr. d'Ed! Time-bending speed fostered his return from those thrilling days of yesteryear! Will talk you down then hove your noggin.'
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Beast 3:
Jerkraffe
Nature: Giraffe
Size: 10' (Long) 90' (Tall - variable)
Weight: 2 tons
A giraffe with stilts for legs, so it's even taller than the usual giraffe! But all that altitude makes it cocky, so it treats peers poorly. Beware the Jerkraffe!
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Beast 4:
Pig Iron
Nature: Pig / Golem
Size: 13' (Tall)
Weight: 30 tons
The remains of Hogzilla, melded in to a statue of iron, returned to life with dark magic. This golem of gore swings its metallic appendages with bone-crushing force. Corpse inside shell is sole point of vulnerability. Movement cause deafening grinding of metal. Unholy furnaces animating form release bellows of choking smoke.
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Beast 5:
Camelflage
Nature: Camel
Size: 11' (Long) 6'7" (Tall)
Weight: 2 tons
A product of the boundless opulence of Dubai, from deep within an Oil prince's private lab emerges a beast made with all the best. A spitting camel, with reserves of napalm in its twin humps. Cutting edge synthetic camo serves as its skin, allowing for near invisibility, when stationary. Reinforced with a bullet stopping mesh, making the creature deceptively tough.
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